Preview: Hover: Revolt of Gamers

Before beginning this preview, Dwellers Included would like to break the editorial norm and speak in the first person for a moment: we haven’t had this much fun just screwing around in a game since Jet Set Radio came out on the Dreamcast. No, you aren’t a gang of rollerskaters trying to vandalize the entirety of Tokyo-to with your personal tag while evading the police. In Hover: Revolt of Gamers, you’re part of a group of kids who are trying to essentially do the same thing with the addition of a few customization aspects. You play as an unnamed character, (you design their color scheme and give them a name), who is part of a group of youths who have the ability to hover around DStown with these super nifty suits, grinding and performing tricks everywhere.

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You’re friends give you a series of different missions that will test your ability in performing tricks and being able to do things like wall grinding and deliveries. You are rated on how quickly you do these trials and I’ve gotta say, some of these are much harder than you could imagine. Sure, the game focuses on the whole hover aspect, but sometimes the fluidity of it all forces you to over-jump a landing or completely miss your mark. It could be a little frustrating, but then you find yourself pressing the R button to rewind, allowing you to literally retrace your steps up to a certain point to try that jump again. You can’t really be upset when you’re given the tools to retry almost immediately; it’s whether you remember that the button is at your disposal or not.

The aforementioned missions are given to you by other teammates on your squad, (ahem, Team N-Asty). These missions grant you different abilities that allow you to level up different parts of your suit for better handling. Pretty much anything you do will level you up in that aspect and make you a better… hover-er? Alongside some of these difficulty missions is a whole playlist of music that mixes funk with hip-hop to create some of the most fun music I’ve heard in a game in quite some time, (next to Persona 5).

It isn’t an exact replica, no, but there are plenty of aspects about Hover: Revolt of Gamers that feels nostalgic and gives players the freedom to just play a game and have fun. Midgar Studios have done an incredible job bringing back the leisure of playing a game without the frustration of trying to play through an engrossing story and enhanced game mechanics. In this game, you’re free to hover around and do tricks while leveling up your character and playing with your friends. The game is single-player; however, there are certain missions in which it seems as though others could join you, hopefully meaning that this will eventually be a multiplayer game.

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Considering that this is the alpha of the final game, there are a few flaws regarding misspelled words and the vibrancy of the world itself. Since you do have the ability to tag over the propaganda put out by the anti-leisure tyranny, sometimes the colors of the tag jump off of the walls and are displayed as colorful orbs that don’t go away. Sometimes, the colors do get a little distracting and blow up to take over the screen, but that hasn’t happened enough times to find annoying.

The game officially hits Steam on May 31; meaning, the game will no longer be an alpha after that date. It is currently available to purchase for $19.99 and let me tell you, if you’re a fan of mindless fun and dope beats, you will not be disappointed.

Check out the trailer for the game below:

A preview copy was provided for the purpose of this preview.

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