Category Archives: Game Preview

Preview: Hover: Revolt of Gamers

Before beginning this preview, Dwellers Included would like to break the editorial norm and speak in the first person for a moment: we haven’t had this much fun just screwing around in a game since Jet Set Radio came out on the Dreamcast. No, you aren’t a gang of rollerskaters trying to vandalize the entirety of Tokyo-to with your personal tag while evading the police. In Hover: Revolt of Gamers, you’re part of a group of kids who are trying to essentially do the same thing with the addition of a few customization aspects. You play as an unnamed character, (you design their color scheme and give them a name), who is part of a group of youths who have the ability to hover around DStown with these super nifty suits, grinding and performing tricks everywhere.


You’re friends give you a series of different missions that will test your ability in performing tricks and being able to do things like wall grinding and deliveries. You are rated on how quickly you do these trials and I’ve gotta say, some of these are much harder than you could imagine. Sure, the game focuses on the whole hover aspect, but sometimes the fluidity of it all forces you to over-jump a landing or completely miss your mark. It could be a little frustrating, but then you find yourself pressing the R button to rewind, allowing you to literally retrace your steps up to a certain point to try that jump again. You can’t really be upset when you’re given the tools to retry almost immediately; it’s whether you remember that the button is at your disposal or not.

The aforementioned missions are given to you by other teammates on your squad, (ahem, Team N-Asty). These missions grant you different abilities that allow you to level up different parts of your suit for better handling. Pretty much anything you do will level you up in that aspect and make you a better… hover-er? Alongside some of these difficulty missions is a whole playlist of music that mixes funk with hip-hop to create some of the most fun music I’ve heard in a game in quite some time, (next to Persona 5).

It isn’t an exact replica, no, but there are plenty of aspects about Hover: Revolt of Gamers that feels nostalgic and gives players the freedom to just play a game and have fun. Midgar Studios have done an incredible job bringing back the leisure of playing a game without the frustration of trying to play through an engrossing story and enhanced game mechanics. In this game, you’re free to hover around and do tricks while leveling up your character and playing with your friends. The game is single-player; however, there are certain missions in which it seems as though others could join you, hopefully meaning that this will eventually be a multiplayer game.


Considering that this is the alpha of the final game, there are a few flaws regarding misspelled words and the vibrancy of the world itself. Since you do have the ability to tag over the propaganda put out by the anti-leisure tyranny, sometimes the colors of the tag jump off of the walls and are displayed as colorful orbs that don’t go away. Sometimes, the colors do get a little distracting and blow up to take over the screen, but that hasn’t happened enough times to find annoying.

The game officially hits Steam on May 31; meaning, the game will no longer be an alpha after that date. It is currently available to purchase for $19.99 and let me tell you, if you’re a fan of mindless fun and dope beats, you will not be disappointed.

Check out the trailer for the game below:

A preview copy was provided for the purpose of this preview.

Preview: The Other 99

The Other 99 follows players into the unforgiving landscape of a desolate island with no more direction other than a note that reads, “The only way off this island is through The Other 99”. The game’s Early Access release on Steam garnered mixed reviews, many of which were reverted to much better reviews after their author’s concerns were fixed in the initial game. These constant updates, according to many of the reviewers below the Steam page, have overhauled the game in a positive way that impacts the combat and balancing.


Many of the previous complaints focused heavily on the survival skills necessary to traverse the game while having some kind of a possibility of survival. This has been redone as now players have new ways to revitalize themselves in the form of being able to drink from rivers, which was something you couldn’t do before, (and something that I can’t even imagine not being able to do). This will heavily impact physical encounters as players will no longer have to constantly stress about both their physical survival against man as well as nature.

Combat was very much polished, proving to be much more challenging and engaging than before, especially since you’re trying to defend yourself against ‘potentially 99 psychologically damaged murderous people’. So, even if you aren’t all that great at utilizing the Survival Guide, at least you could use brute force to pass through.


Despite many mixed emotions regarding the game from the moment of release to a few days ago, it’s clear that The Other 99 has a clear future ahead of itself in the Violent Action/Indie department. Burning Arrow definitely has their sights set on making sure than their loyal fanbase both continues to grow and stays happy.

Check out an example of this in this review posted to the game’s Steam page by user hotmatrixx on February 5:

“Had to swap this review to a Positive Status.

Basically, I wrote this review, posted these concerns on the forum and 2 weeks later, the Devs had implemented (fixed) everything that I said I didn’t like. I have to swap this review to a positive one now.

OLD REVIEW BELOW (Negative review)

1. Brilliant idea
The premise of this game is amazing. No cheap back story, no “Lost My Memory” BS… it’s a similar concept to movies such as “The Cube”, Hunger Games, etc.

Right now, hunger/stamina etc drain too quickly for my liking; it forces you to be moving, hunting – but I think it needs to be tweaked to about 75% of its’ current drain rate.

Combat, I don’t enjoy it TBH. I understand why it is like it is.. and it would be MUCH better if I could use my own keybinds.

Please let me disable the tutorial after the 4th run. it LITERALLY gets in the way of combat.

Best I’ve got to so far is 84. I’m a scrub, I know… Time to go and die again. We need a Neutral Review option, STEAM!”


Of course, the game is still in Early Access; so, more updates are still on the way. For a full list of all the updates and patches done since the game’s initial release, you can check out the patch notes for V0.5.1.

You can also check out the most recent trailer outlining a bit about how you got to the island depicted in the game to begin with:

Developed by Burning Arrow

Published by Deck13 Interactive

Previewed on PC

A code for The Other 99 was provided to us by HomeRun PR for the purposes of this preview.